課程目標 |
1.了解科學活動的本質與內涵,例如: 觀察、分類、推理、預測、形成假說、設計實驗….等等。 2.由科學遊戲中了解相關科學概念,例如: 紙花 (毛細現象)、神奇的平衡(重心)、數字魔法秀(全反射)…..等等。 3.培養設計具備趣味性以及學習意涵的科學活動之相關知能。 |
Objectives |
1. Understand the nature of science activity, such as: observation, classification, reasoning, prediction, formation of hypothesis, design experiment.... 2. Understand the conceptions from science game, such as: Paper Flower (capillarity), Amazing Balance (center of gravity), Magic Show of Number (total reflection)…… 3. Cultivation the basic knowledge and skill for design the science activities that imply educational values. |