當期課號 |
1929 |
Course Number |
1929 |
授課教師 |
黃俊明 |
Instructor |
HUANG,CHUN MING |
中文課名 |
3D渲染與視覺特效 |
Course Name |
3D Rendering and Visual Effect |
開課單位 |
視覺傳達設計系(四日)三A |
Department |
|
修習別 |
選修 |
Required/Elective |
Elective |
學分數 |
2 |
Credits |
2 |
課程目標 |
1.培養學生在3D角色動畫之獨立執行能力。 2.熟悉姿態設定、剛性綁附、柔性綁附、影響物體、彈性器、非線性動畫與進階臉部動畫。 3.了解3D角色動畫之技巧,建立學生在3D角色動畫的現實案例解決執行能力。 |
Objectives |
The goal of this class is to provide students with the ability and knowledge to be able to independently execute a portfolio of their work in 3D character animation. The class will cover pose setup, rigid skin, smooth skin, influence object, flexor, non-linear animation, and advance facial expression. Students with some experience in 3D character animation will benefit from learning more about the problem-solving aspects of 3D character animation on real world case. |
教材 |
LEARNING MAYA/Rendering. LEARNING MAYA/Dynamics. |
Teaching Materials |
LEARNING MAYA/Rendering. LEARNING MAYA/Dynamics. |
成績評量方式 |
平時(60%),期中(20%),期末(20%),平時含出席率(20%)。 |
Grading |
Homework(60%), Midtrem(20%), Final(20%) |
教師網頁 |
|
教學內容 |
以本學期教學內容主要在著色與視覺特效。以實際上線操作使學生對材質貼圖、打燈光影、控制著色、動態模糊、光跡追蹤、向量著色、分子特效與合成有更深入之了解。 |
Syllabus |
This semester focus on renderings. |