當期課號 |
3408 |
Course Number |
3408 |
授課教師 |
黃俊明 |
Instructor |
HUANG,CHUN MING |
中文課名 |
3D建模與渲染 |
Course Name |
3D CG Modeling and Rendering |
開課單位 |
視覺傳達設計系(四進)二A |
Department |
|
修習別 |
選修 |
Required/Elective |
Elective |
學分數 |
2 |
Credits |
2 |
課程目標 |
1.培養學生在3D建模與渲染之獨立執行能力。 2.使學生熟悉多邊形建模、角色建模、自由曲線建模、色彩、質感、貼圖、UV貼圖拆解,燈光 及渲染等。 3.了解建模渲染相關技巧,使學生能解決現實案例所面臨的問題。 |
Objectives |
The goal of this class is to provide students with the ability and knowledge to be able to independently execute a portfolio of their work in 3D modeling and rendering. The class will cover polygon modeling, character modeling, NURBS modeling, color, texture, mapping, UV texture mapping, lighting, and rendering. Students with some experience in 3D modeling and rendering will benefit from learning more about the problem-solving aspects of 3D modeling and rendering on real world case. |
教材 |
自編講義 Learning Maya/SYBEX Instant Maya/SYBEX |
Teaching Materials |
Learning Maya/SYBEX Instant Maya/SYBEX |
成績評量方式 |
平時(60%), 期中(20%), 期末(20%)平時含平一作業(20%),平二作業(20%),出席率(20%) |
Grading |
Homework(40%), mid-term(20%), final(20%). |
教師網頁 |
|
教學內容 |
本學期教學內容主要在3D電腦動畫建模與渲染。以實際上線操作使學生對多邊形建模、人物建模、自由曲線建模、材質上色、UV貼圖、打光應用等有基本之了解。 |
Syllabus |
The syllabus of this semester is focusing on 3D computer modeling and rendering for animation. With basic computer operation and training, students have basic understandings for surface modeling, polygon modeling, character modeling, NURBS modeling, organic modeling, surface shading, and lighting application. |