課程目標 |
介紹電腦動畫的理論與實務。從物體轉換到整個動畫的製程包含、塑模、修整、運動路徑、打光、著色、貼圖、電影剪接及特效等,並將電腦繪圖及多媒體設計的基本概念融入課程之中。將以3D Studio MAX編輯3D物件及場景,並配合其他相關繪圖及影像、視訊編輯軟體,以完成一個3D動畫為目標。 |
Objectives |
The theory and practical design of computer animation will be introduced. The entire process of computer animation theory will be covered. This process includes the geometry modeling, re-shape / modification of the objects, animation variables setup (including the motion path, lighting, shading, texture mapping, transforming system, video post, … and so on). Also, the basic concepts of computer graphics and multimedia design will be introduced. The computer software of 3D Studio Max will be used to illustrate the examples. The students need do the exercises and homework on the IBM compatible PC to fully understand the computer animation process. A final project, integrated with the techniques discussed in class, needed to be turn in for the final grade. |